Sheila, Dungeons & Dragon - the original girl Dungeoneer
(by jkuri96)
Like all good trilogies the third part will bring unsatisfying conclusions to plot elements that could have been tidied up better and will almost certainly be judged negatively against the first but maybe not the second of the series. So here it is the conclusion to our dungeon adventures with girls!!!
Third and fourth games
This looks familiar...
Flush from our awesome showing in the previous mission we decided we were ready to rock Strahds world, yep we foolishly ramped things up to the final mission levels 12 and 13. We were in search of an epic experience we could tell our grandchildren about. We were doing the hardest missions and we were determined to kick old blood suckers ass back to hell!!! Tired weary and possibly a little too comfortable with the roles we'd chosen for ourselves and quite frankly how easily we'd blitzed the last Dungeon Crawl we decided why mess with a winning formula? Smart move right? Well actually yes, we were now a very well oiled machine that had started to understand the the risk and reward mechanic of this randomly generated Dungeon Crawler.
We set off confident in our abilities and happy knowing our roles. We knew just how we were going to rock things. We were right to be confident, we systematically rocked around exploring and downing baddies with ease and a professionality that would have impressed even the most hardened adventurer, it wasn't truth be told much of a challenge. The Ranger and Warrior explored backed up by the Wizard and Cleric who healed and zapped away all supported by the Rogue who cleared traps, explored a bit and finished off any nasties who the others had only slightly bloodied and not killed. It became predictable and to be honest it actually started becoming a bit boring.
Once more the feckless warrior finds something big and hard
Perhaps because of this we started to get a bit complacent with how we moved and explored, we stopped thinking about how we were going to move as a group. We started planning our trip to the cinema and what we might do next weekend. I wandered off with the Wizard meanwhile the Rogue, Cleric and the Warrior started searching elsewhere confidently blatting monsters as they went. Then the Warrior, 'the Cursed' drew the Arcane Circle tile and drew the Howling Hag as Strahd's bodyguard; not the hardest of bad guys we could have drawn we grant you but we were now quite spread out and hadn't been quite been as diligent as we should have been at monitoring our hit points.
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