Thursday, 11 August 2011

Can any game system ever truly be balanced? Part 4

The mission objective

Ah yes the objective!!! We've all seen war films with maps and arrows and large 'X's' on them to denote what the various objectives and targets the protagonists have to achieve. You see in war its never just a simple case of obliterate your opponent and you win. Nope its normally go here, claim this, or storm that. We too as gamers like to see this sort of 'mission' in our wargames to provide a tactical element to proceedings and also add a bit of story and narrative to spice things up and an element of entertainment to our games. As I've said before we're a demanding bunch of consumers us wargamers.

I have played so many games and different game systems that to be brutally honest I've lost count and I've more than likely forgotten a fair few games systems along the way. Not all have had missions or objectives as part of their core, or indeed as part of the entire range of rules. While others have had the mission objectives as a core feature of their systems and right at the heart of what happens on the board. I'm not going to say there is a right or wrong approach to missions in wargames because like many of the different elements that go up to make wargames its a case of finding the right fit for each individual game.

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