Monday, 17 October 2011

Review: Chaos in the Old World


Warhammer Fantasy has always been part of my gaming hobby time. Ever since I was a wide eyed 5 year boy, and my father stood over me as I ruined a dwarf he let me paint, trying his hardest not to tut at me, and failing. Yes that's right, since I was around five years old I was surrounded by little lead men, dwarfs and elves, not to mention miniatures painted by my father!!! Did I mention I was a comedian? Yeah, OK I'll go get my coat. Although I'm sure health and safety would probably lock him up and throw away the key now, he always used to let me paint the odd miniature with his supervision. He taught me that miniatures weren't toys to be played with in the classical sense most toys are, but that they were individual works of art to be lovingly painted, and have attention lavished upon them. So I guess its pretty darn fair to say he taught me a hell of a lot, and he taught me to love Warhammer Fantasy. So when recently I started to drift away from the Warhammer world because of dumb ass decisions taken with new releases, like the Chaos Daemons, Dark Elves and eventually 8th Edition, I have to say I was a little sad. Luckily, I guess, there is another company out there making product based in the Old World, Fantasy Flight Games, and it is they that are keeping my love of the background and setting alive right now.


Product description

There are a few cards, some plastic pieces, a really nice board (requires some assembly) and lots of card tokens... oh yeah and the important bit, a full colour rulebook. The tokens are punched out of some card spru's and represent various game tokens of the four Chaos Gods and other bits and bobs such as hero's and peasants of the Old World, as well as events and stuff. The artwork is all very nice and clear and makes it obvious which foul deity they belong to, or what the function is that they perform. As always with Fantasy Flight Product, it's high quality stuff and nice, thick and sturdy. The game board is the real center piece though, being made of a lovely thick card with a really atmospheric rendition of the Old World map on it, seemingly branded into the skin of some poor unfortunate soul long since lost to some dark ritual. The board does require some assembly though as it has some spinning, tracking thingies called threat dials, these are used to measure each Gods threat level as the game progresses, and they need to be attached using some plastic spindle things. Its not hard to do and once in place they should stay put... so be very careful not to put the Tzeentch spinner on the Khorne location and anger both Gods at the same time!!! The plastic pieces are nice enough and come in the lurid colours of the four Gods. You also get some chunky red dice to add to the dark mood!

There's also a rulebook I forgot to put in this picture

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