Saturday, 26 May 2012

Crowd funding update: Sedition Wars




Well my last crowd funding update was pretty darn dramatic! What with the whole Tentacle Bento fiasco with Kickstarter and Insert Coin going all 'Mary Whitehouse' on us, and decided we all needed protecting and that they were just the moral Guardians to do it. Hopefully today's update will be dramatic for all sorts of different reasons. Firstly there is a new campaign I'd like to talk about today, and the big bloody logo at the top of this article, not to mention the title of it should be a dead give away as to what it's all about. I'm sure you all know I'm an absolutely massive fan of all the really, really cool limited edition resin pieces produced by Studio McVey. Simply put they haven't produced one dud miniature yet, they're all pretty much superb. What you may not know though, is that I've been playtesting Studio McVey's Sedition Wars for a fair old while now.

I've seen the shear amount of effort that all concerned with the project have poured into it. I've seen the blood sweat and tears, hell maybe even a few temper tantrums. I've witnessed the game evolve, go up the garden path only to come back again and take a different route. I've seen things simplified, and then changed back. I've seen things streamlined and nuanced until it's a bout right. A hell of a lot of work has gone into this product, and a whole lotta love, as Led Zeppelin would say. It's been a pleasure to watch a product evolve from it's early stages, as it always is whenever I playtest product, but I have to be honest... Sedition Wars has managed to worm it's way into my heart. I have a very special place for it, not because I've been more involved than I normally am with a games development, but because it's just a good idea with really nice mini's, and I know how much time, agony and passion Mike, Ali and Rob Baxter have put into the product.
Read more �

0 comments:

Post a Comment

Related Posts Plugin for WordPress, Blogger...