Thursday, 7 June 2012

Privateer Press show off Level 7




So yep the cat is out of the bag... or maybe I should say the alien is out of the top secret Government controlled facility, as Privateer Press are now spilling the beans on Level 7. Some might even go as far to say they 'finally' showing off Level 7. They announced the existence of a new game about twelve months ago now, at the last Lock & Load event in Seattle, although rumours of it's existence had been swirling around the Internet for months before. Over the past 12 moths there has been a slight drip feed of information and a comically poor, B-Movie attempt at promotion. It's OK though as I think it was in keeping with the product. So what the hell is Level 7? Well first things first it's not an 80's lounge-jazz-pop band, which to be honest is what the name made the game sound like. Ever since Privateer Press announced the existence of Level 7 there have been rumours about it being a new sci-fi skirmish game, a card game and a board game the cure for depression... OK maybe not the last one. The competing theories have often been supported by claims of knowing people, who met some people, who knew people who shopped at the same 711 store that the Privateer Press cleaners shop at.

It's almost as recognisable to geeks as a certain 80's tinged red and yellow logo!

I thankfully steered well clear of such rumour mongering, wisely I feel given I knew nothing about it. There's a lesson in there somewhere, I'm just not too sure what it is. Well unsurprisingly Privateer Press have used this years Lock & Load event to reveal exactly what Level 7 is... drum roll please... it's a board game. I have to say I'm not entirely surprised. I know many people had hoped, and wised for another full on miniatures wargame, and I too had high hopes that's what it would be. However, 'rational me' knew deep down it would be a board game for a number of reasons. Firstly Privateer Press are rightly trying to focus their efforts on further establishing HoMachine as a game. They're not as big as Games Workshop are, and quite frankly would struggle right now to support more than one wargame, yeah I'm counting Hordes and Warmachine as one system. They would run the risk of dividing their current customer base, and diluting their own resources between two competing products. That is not a wise place for them to be. This way they get to test the water with another setting and product, and learn a little bit more about themselves and their customers.
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