Firstly you have my apologies for not posting this article last Thursday, something important came up and it needed my attention. It's also the reason I'll probably be taking some time in responding to your comments for the next few days. So sorry. Like my review of Dwarf Kings Hold: Ancient Grudge on Wednesday, I've held off reviewing this game for a few reasons. Firstly because I actually only got my copy a few weeks ago. Secondly because as with Ancient Grudge I playtested this game and thirdly because I wanted to make sure none of the above was biasing me. I accept the above facts will undoubtedly have an influence on me, I just wanted to make sure that what I wrote was as fair to the game as I could be. It is after all very easy to get swept up in new game syndrome, and potentially even more so if you've been close to the project. I also got given this copy of Project Pandora to review while I was at another playtesting event at Mantic, so it's a freebie in effect... except I'm taking it as payment for all the playtesting I've done for them over the past year!

It's a game in a box... I haven't said that on this Blog in a while! If you've brought either of the first two Dwarf Kings Hold boxed sets you'll already have a pretty darn good idea of what to expect from Project Pandora as a product. There are 24 full colour floor tiles, that are very reminiscent in shape to those you find in the Dwarf Kings Hold games, indeed while I was playtesting the game I actually used my Dwarf Kings Hold tiles as proxies. Obviously the Project Pandora ones have a suitably sci-fi feel to them. There are also some 70 or so colour card chits representing various things from Action Tokens to status effects. There's also a decent sized black and white rules booklet, which handily contains all the rules and 6 missions to play, very much like the Dwarf Kings Hold books it's 21 pages long. There are 10 plastic resin Veer-myn and 10 plastic resin Corporation miniatures. The corporation miniatures are made of roughly 4 components each, while the Veer-myn are roughly 5 pieces on average. The game also comes with 9 white dice. I'm going to point two things out here though I wish Mantic would consider for any future releases. Firstly the boxes, they don't feel like great quality, because they're not, they're flimsy and will get battered about a bit over time and people have to find less attractive, alternative ways of storing your games. I've seen people dismiss your games in shops because of the boxes. Secondly please include some bases!!! Some of your miniatures are quite light or off balance in their pose, so it can make it difficult to keep the miniatures upright during games. Some of your plastic bases would solve this problem.
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