Monday, 18 July 2011

Review: Dungeons & Dragons Wrath of Ashardalon

Its a game. Its in a box. Its a game in a box!!!

The second of the two D&D Adventure System games that I own is instantly cool because it has a red dragon on the cover (Ashardalon no less), and as we all know, or we should all know, Dragons are cool. Oh yes they are, and if somebody calls you a geek or sad for saying dragons are cool its because their soul died a long time ago and they now live in a dull grey world of normality surrounded by mediocrity, celebrity and reality TV shows that have sapped any individuality and will to live out of them. They are poor dried out husks of humanity devoid of any love or happiness, waiting only for deaths cold icy grasp to end the monotony and misery of their feckless and joyless existence... so yeah dragons are cool, or you're a grade A douche.

Go on tell me that's not cool!!!

Product Description

At the risk of repeating myself from the Castle Ravenloft review everything from the card board box to the floor tiles and tokens are all of a really high quality in terms of durability and material. We even get a nice deep blood red D20 to match out lovely red dragon. Again there is a rather large selection of beasties and baddies to select from and again most of them are actually quite nicely sculpted, but again come in that rubbery plastic stuff the Ravenloft miniatures did. There is a rulebook and a mission book, just as before and its all nicely presented and perfectly functional in an unremarkable way.

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